Made for Win95, but, Total Annihilation works perfectly
My experience with Total Annihilation on Vista hasn't been so great.
Does anyone have any suggestions as to what might be causing Total Annihilation to crash after 15 or 20 minutes of game-play on Vista? I installed TA, CC, the File Universe "All in one patch" (i.e. 3.1 patch, all Cavedog units, TA demo recorder and the improved battleroom). I also installed the File Universe 5000 unit patch.
Everything seems to work just peachy (with TA performing better than I've ever seen it, even against 9 AIs) until it gets 15 or 20 minutes into the game. At that point, the game just cuts out and I get an error window saying "Total Annihilation has stopped working".
Here are the error details from the crash window.
Problem signature:
Problem Event Name: APPCRASH
Application Name: totala 5k NoCD.exe
Application Version: 3.1.0.0
Application Timestamp: 35c0b9e5
Fault Module Name: totala 5k NoCD.exe
Fault Module Version: 3.1.0.0
Fault Module Timestamp: 35c0b9e5
Exception Code: c0000005
Exception Offset: 000b0bc1
OS Version: 6.0.6000.2.0.0.256.1
Locale ID: 1033
Additional Information 1: 3916
Additional Information 2: 30718eb68308fa30b4abd97618bd8b89
Additional Information 3: b1a3
Additional Information 4: cc625ec5c7caade4ed563c2b15018d56
Does anyone have any suggestions as to how I can debug this? Could this be caused by video driver issues? Should I just apply the 3.1 patch and nothing else? Running with elevated privileges, and turning off sound hasn't helped.
Sorry, but I am not about to setup a dual-boot XP partition on my system, so I need to find out a way to get TA working with Vista.