So much for planning...
I spent today checking in my stuff and fixing bugs.
Alex also tried to talk with me about how we're going to do hardpoints on
ships, but it always bogged down into a conversation about how he'd like the UI
done. Go figure...
Another long talk with the group about implementing bezier curves for ship
movement. It'll be cool. Do we have enough time though? We'll have to see.
I managed to fix the lighting for the ships. Now they're lit like they were
in the original demo. Actually, much nicer. All the lighting is done in the
shader. It's neat.
I got the planets hooked up with new lights and textures from Alex too.
Alex wanted me to tell you all that there aren't any clouds yet,
but they're coming
I also heard today that our blogs are starting to show up on
Google. I guess you could get a bunch of hits using the right keywords in your
titles. Let's try it