Oops, forgot to quote my above post:
"Base resistance on colonies changed from 50% to 25%
Like seriously? You can already reap most of the planets with 1 transport no matter how much population it has and how many defense structures you build. So now you can just select -2 soldering and -2 resistance techs, ignore defense building and exploit AI even more.
Expect the patches to be a bit further apart and beefier as Paul is now pretty much limited to himself as his team has been (redistributed) to other areas in the office to work on other projects like Sorcerer King, Ashes, Off-word Trading Co, and Servo.
Great... game's in shambles, Tons of bugs of all king, balance is non-existent, AI is dumb despise all the pre-release stories about how great it must be.. And SD is abandoning it's flagship project to one person. I already been rather suspicious about SD after Elements initial fiasco, and now they doing exactly the same? Like seriously?"