Since you ask:
I keep trying to zoom out one more level on the map. It's like bouncing into a wall over and over. I'm probably coing to keep doing that as long as the map doesn't fit one screen. Perhaps there could be a transition to mini-map type display?
Minor one, when I double click on a Colonial Hospital, it changes to the terraforming display. Please don't do that. It hursts my eyes.
I just had yet another family discussion on this one, free camera mode needs to be joystick-aware. My twitch finger kids drool at flying a camera through a battle of our collaborative ships. I'd be lousy at it, but they're right. It would be awesome.
A display mode in the Ship Designer that shows weapons fire, shields being hit, even the ship exploding. These are all considerations that affect designs. Consider making this a place to mock up battles between ships, or better yet, between fleets.
More types and varied explosions in the battle viewer, please. I'm going to be watching them literally thousands of times. Don't let the death of my enemies become boring. Spiky explosions, blob explosions, explosions with subtle color fringes from exotic chemicals. It's gratuitous violence and you can never have too much of it.
Since I so fanatically watch all the battle scenes, why do I have to re watch them on map after each battle? If I have watched the battle, can we just make the enemy ship disappear and be done with it?
Thanks for asking.