Version 1.952.011 is up!
+Cities and Outposts now attract monsters to them.
+Warden and Nightwatch will make monsters ignore Cities and Outposts.
+Lairs have been refined to give the player a 50 turn heastart before crushing them.
+Trolls, Darklings, Wildings specifically won't upgrade till later. But how much later?
+The Syndicate is now more dangerous.
+Mundane Staves now offer some defense and do better damage. -1 Crit is gone in most cases.
+Book of Mastery now unlocks Shadow Rift spell when you also have Death V
+3rd Book of the Magi now unlocks Shadow World Rift when you also have Death V
+Shadow Rift opens a gate to a shadow plane, unleashing dozens of deadly creatures.
+Shadow World Rift opens dozens of gates to a shadow plane, unleashing hundreds of deadly creatures.
+Minor fixes according to feedback.