Let me throw out another plea for our capitals producing 1 materials. We're still forced as players to build workshops and any time you take "choice" away from the player, you should just give it to them. As it is today, we start with 5 materials so we can a) build a archivist, build a lore shop, or c) build a farm and then we're stuck ... we have to build a workplace before we can build anything else (unless our sovereign finds a goodie hut with some materials, but that will run out eventually.
Now imagine a world with a capital that produces 1 materials. As a player, I can a) build a archivist, build a lore shop, c) build a farm, d) build some armies, e) build another archivist, f) build a second lore shop, and so on ... endless choices and I'm not forced to build a workshop.
An alternative would be to make a sovereign talent called "carpentry" or something that produces +1 materials without a workshop. Thanks for listening.