Thanks so much. Odd that this isn't documented in the wiki or elsewhere. My main problem is that when playing the game, I am under constant attention-drain, because it seems that everything needs my attention at once and I don't have time to look at it all at once. I still haven't seen all aspects of the TEC tech trees (the only race I've played so far, so as to try to at least understand one). I'm not good at RTSs. Usually, during big battles, which I try to manage, I look up at some point and be like: Oh wow I've accumulated tons of gold and resources and all my planets are idle and I'm not researching anything! Must ... fix... that... then I neglegt the battle a bit and be like: Oh no, the battle! Then I realize that I haven't been paying attention to my scouts for the last 9 minutes ... and so didnt really see what was going on where ... and 3/5ths of my scouts are now dead. Rinse and repeat. I'm not saying I don't love it, only that I suck.
I'm on my fourth game now, and started a random medium map for the first time and with more than 1 AI for the first time so that I can see what diplomacy does. Frankly, I'm obviously not getting all of it. On the f1 and f11 screens, I can see that I need 255 diplo points to win a diplo victory, but so far no one has earned any (I think I can see their diplo points too), we're all at zero. I don't really get it. I have accepted every mission offered to me and have completed quite a few of them, but that doesn't seem to help. It almost seems ironic: I accept a mission from X, go and hurt Y a bit for him, and while I'm doing that, he runs in and hurts me, so I hurt him back, but also manage to hurt Y for him and hence I collect money from him and get a somewhat improved rating with him while I kick his ass ...? Apparently. He's never accepted a cease fire however. So I figure I must research a bit in the diplo tree, not really understanding what for and how exactly, but I get the envoy tech, make an envoy cruiser, and send it out to X (Y is much closer to me and he's no match for me, apparently). I had thought that these envoys are immune, but no, they're apparently only immune temporarily, but ok, he makes it there, sits around X's gravity well for a while, then (when its immunity runs out) gets shot down by X. Ah, so much for diplomacy.
Obviously, I am missing something. I find it hard to formulate concrete, easily answerable questions that aren't too far reaching and abstract. I suppose the closest I can come to is this:
- I'm actually not sure if I've turned diplo VC on or off; hoping I didnt turn it off, how does one earn 255 diplo points (ANYone) when we're all doing missions for each other and simultaneously kicking each other's ass? Is there a trick to this envoy? I thought I would use him to get a cease-fire, but apparently you need one BEFORE you send them out, otherwise the envoy is meat. Or maybe there is a trick I'm missing. I read a few threads where "diplomacy" was in the title, but I haven't been enlightened yet. In the last thread I read, I heard that many players turn off diplo -- I'd kind of like to not do that just yet, so any basic tips are greatly appreciated.
If I may:
- I notice that when I load games, it seems that you can actually change the AI type of an already existing game...? So I can start a game on normal (like what I did), and then boost it up or down later? Does that work?
- What do you consider "end game"? I mean, the games I played so far were on small maps, 1v1, and at least twice the game was over before I could even research heavy cruisers. I wanted a bigger map so it would go longer so I would learn more about the tech tree. I'm not sure if I've reached late game yet. I'm at a point that if I wanted to, I think I could simply turtle a bit and tech up. I want to try to just see what a Novalis Cannon is and does, and I think the TEC also are supposed to have some nice über-tech in economics, but havent found out much about that yet. Is end game, in your opinion, when you start to get these techs?
So far, I haven't really needed these. Maybe I would have in one game, the game I gave up on because I didnt realize what culture was before too late. Now, I think I have a good balance of economy and military, although my fleet management sucks. I think this is my last problelm:
- I don't have enough hotkeys. 10 isn't enough for me, at least not on this medium random map. I hotkey as many planets as I can, so I can manage them and their production without too much problem, so that usually only leaves me with 3 or 4 hotkeys I spare for fleets. And because that's so few, I tend to aggregate my fleets into big, unwieldly masses, instead of splitting them up and making more specialized forces or hit-and-run attacks, which I'd like to do. But it seems I don't have "time" for that; usually, when I make ships, they join the fleet they're near, and then it doesn't matter what hotkeys I use anymore, because they take off with fleet #2 even if I assign them another hotkey because I forget to micromanage each ship to leave a fleet and make a new one. I suppose there is no tip for that except get an additional brain, but would you happen to know if I can use more hotkeys than ctrl-1-0?
Oh no, another wall of questions, erm sorry, and thanks so much for your patience