Ok let me break it down.
So I was playing Sins Hard with AI (I despise Online). And it was Advent (me)vs. TEC (AI). As I was playing the game and (FINALLY) beating the AI, I go into a planet that had been spammed with over 200 Mines. Although I was able to successfully capture the planet, I could not send in my entire fleet of ships because these mines were littered all over the place and I knew that if I sent in the fleet, I would definitely lose a capital ship or five. Now in order for me to capture the planet, I parked my fleet outside of the gravity well and sent in 200+ bomber squadrons to deal with the enemy defenses and SB. They took care of that and to capture the planet I sent in 3 Revelation battlecruisers an used Provoke Histeria to eliminate the enemy and My Progenitors took care of the rest.
The part that ticked me off was that even though I colonized the planet, the mines were still there and there was no way of getting rid of them. So I finished the enemy off, and the mines were still there, and still explosive.
Although Entrenchment is ,IMO, da bomb, I seriously detest having these mine without any way to get rid of them After I have acquired the planet.
1. A research should be added so that all races have at least a frigate that gets rid of them Like the Disciple vessel, Cobalt Frigate or Ravastra.
2. When another player takes over the planet they are in orbit around the mines should automatically detonate as a last line of defense
3. They deactivate, like defense platforms do, when the host planet is taken over.
4. This was a last resort for me but since this made me extremely angry, REMOVE THEM.
I would just like to know what other SINS players think about these Annoying nuisances that came along in entrenchment, or maybe evon other solution to the mine spam problem