Quoting L9000, reply 19Im gonna word it the way competitive players feel about it:
There are 2 kinds of players, PROS and NOOBS.
NOOBS want a story.
PROS want to POWN in multiplayer!!
Its the Competitive (PROS) players that keep the game alive year after year. This happens in Multiplayer not in story mode...
Good argument! I'm gonna try to rebut:
Ummm, hmmmm, what's a good comeback that I can use? This is the hard part..what to say...what to SAY!!
There are 2 kinds of players, PROS and NOOBS
NOOBS want multiplayer
PROS want to POWN in singleplayer!!
Its the Competitive (PROS) players that keep the game alive year after year. This happens in Singleplayer not in skirmish mode...
THERE!! Take that! Also, consider yourself trumped because my argument was worded better than yours and came after yours did. Ha! Don't like it? Complain to my wife. She likes me better than you so I win on all fronts!
actually you're both wrong lol.
in the gaming world there are no such things as true "pros".
Professionals (for some reason this forum kills FF's spell checker ) get paid to do what they do. last time i checked no one ever gets paid to play video games except beta testers.
so the correct way should go:
There are 2 kinds of players, ATTENTION WHORES and REAL RPG <or insert any other genre here> FANS.
REAL RPG FANS want a story.
ATTENTION WHORES want to HAVE A PISSING CONTEST in multiplayer!!
Its the Competitive (90% of which are ATTENTION WHORES) players that keep the game alive for a while.
Its the story mode that keeps the game alive for YEARS because if it sticks out in peoples minds, then it will become legendary, like Star Craft. It is still around and played after being around for 10 YEARS; because of battlenet? hell no, battlenet is a joke. because the story hooked so many people. this game will never ever make it even half as long on multiplayer and player made "campieng-esque" maps alone. it has almost nothing to offer to make it stick in peoples minds (and before i get the tell tale mp fanboi flaming that statement i said almost!).
in either case, we know that SD is capable of making a story mode due to their work on Starcraft: Retribution. so I believe its just a matter of prodding the giant beast in the back of SD offices labled imaginitive creativity untill it wakes up and starts going on a rampage.