I thinking of maybe try to update my Matrix screensaver. Seeing that it requires allot of text rendering which becomes really heavy on large monitors or multiple monitors. I was wondering if I can get it to speed up by using DirectX to render the text.
I've been looking for simple examples on the net, but I only seem to come across game examples which include allot extra.
Can anyone provide an example, or link to one, on how to render text in C# with DirectX.
I've never done any DirectX stuff before.