Philocthetes Philocthetes

Can you have too many Econmic mines?

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Can you have too many Econmic mines?

I'm playing the 1.3 betaX, gigantic galaxy. My territory includes the most economic resources I've yet seen clustered together: 6 mines all within one to three sectors of my homeworld.

It looked odd, but I thought about what some folks have posted about paying your way through a lack of morale, research, etc., and thought I'd give it a try. Things were fine for many turns after I got all the mines running at +44.

But then something changed, and I'm not sure whether it was me beginning to deploy Extraction Centers to get +56 out of the mines. Whatever the cause, my economy started showing huge dips down to about 20% of what I'd come to think of as "normal."

So far, I've had a few of these downturns followed by a roughly equal stretch of time with revenues at "normal" levels. The AI players have shown no drops, so I don't think it was a Galactic Depression event that didn't get announced. There is an active event (Xenophobia), but I can't see how that would affect my economy (no tourism money to speak of).

Any guesses as to what's going on?
11,118 views 28 replies
Reply #26 Top
It is quite a bit more than 1K for me usually, you are giving up quite a bit over the long haul not to keep the bank under 20K.

The penalty is actually a percentage of your income, on the order of 20% to 40% dependent on income. The more income the bigger the percentage. In one game if I had spent my money below the 20K level my income was over 900K bc per turn. If instead I kept my balance above 20K my income was about 550K bc per week, that's a pretty big hit.

You can see this effect in the economy timeline and it affects the AI as well.

you are probably also giving up a lot of potential game points -- From what I've read the points you get for your economy are based on how much income you pull in

This can be a major points (if you care about such things), though you need to maintain a high income over time to benefit much. A high income just at the end of the game really doesn't help that much.
Reply #27 Top
Thanks for the tip, Scintor. I admit that despite far too much playing time, I don't really know all the different options on the minilist. Clicking around is tedious and I've long wondered why that list isn't a dropdown and the arrows replaced with Sort Up and Sort Down buttons.
Reply #28 Top
Wild digression: over two months since my (the) last post here, and more than a few things I've read around the forum make me wish OPs could edit thread titles and subtitles. I'm theoretically a professional editor, and the typo here is driving me...

Plus I started wondering just how fine-grained Stardock's attention to forum funcionalty gripes might be