Firefox 3 Release & Stardock Site Compatibility
Jul 30, 2008 12:59

Firefox 3.0 goes final and is scheduled for release on Tuesday, June 17th.

There are currently known incompatibilities between Firefox 3 and many of our sites and forums. For the most part, the sites function properly, but have formatting issues. A specific example are the login & password fields to log into these forums. In Firefox 3, instead of both being on the same line, they are stacked vertically.

We will be addressing these visual issues in time. Please do NOT post threads on the forums pointing out Firefox 3 site issues. They will be deleted. We are aware of the problems and will work as quickly as we can to resolve them.

Until posted otherwise, the only version of Firefox our sites support at the moment is Firefox 2.

How dare you, touch my alpha channel!

Why can't graphic applications get their channels right?

By Posted May 10, 2005 20:29:45External Link

[Updated 11 May 2005] Read at the end of the article.

I've been on a quest to improve a skin today and to do so I needed to extract a big archive in a proprietary and not widely supported format and get the images out of it and into the skin. Turned out the first part was not as bad as I expected as I've found some tools on the net to do this and Kris helped with the tool to convert the images in the proprietary format into TGA's. Now here's where the pain begun.

I needed to have my alpha channel kept in the files but I also wanted to process the files before making them into the skin.

Turns out Adobe still haven't got their TGA support fixed (which was why I added the quasi-PNG-support to SkinStudio in the first place). If you're not familiar with the problem, Ive wrote an article about it  before and it's available here. As you can read here Adobe actually considers the current one a proper behaviour and the one that we enjoyed in Photoshop 7.0 is considered an "incompatibility with some existing workflows". I've tried a number of other apps including IrfanView, xnView and SageThumbs but they just couldn't chew it. So before I've lost what was left of my nails, I've decided to write a little Applet that turns 32-bit images (be those TGA-s or BMP-s) to PNG-s so that I can actually do something with them before making them into a skin.

the applet is available here

But because a lot of skinners have troubles going the other way, and it was only like a few lines of code, I've also made one for the other format. This one takes any 32-bit BMP or PNG and turns it into a TGA.


and you can get it here.

[Updated 11 May 2005] It could get confusing for others just like it got for me, so I've integrated the 2 apps and added saving to 32-bit bitmaps. I have also added the option to include or ignore images that are not 32-bit.

Now this updated applet is available here.

Have fun, and make the cool skin coming!

0 Karma 11 Replies 67 Referrals
May 9, 2005 23:18:54
great article yet again adam. it's sad to see what adobe did. hopefully this will help us lowly skinners.
May 10, 2005 16:18:02
Yay! I could kiss you!
May 10, 2005 17:36:01
Awesome work again Adam..

Maybe these should be added as functionalities for SkinStudio... ?


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May 11, 2005 05:01:03
2 in 1, great!
Thank you very much.
May 12, 2005 12:26:58
Excellent utility Adam, thank you for share
May 18, 2005 14:26:14
I always wondered what the end of the internet looked like! Thanks for the link.
July 26, 2005 07:43:51
Most people who encounter a problem can usually see the tree column headers, but the body of the tree is empty. There are several things to try to resolve this issue.
July 27, 2005 21:13:28
NO! The internet has ended. Does that mean that the world will end?
July 29, 2005 16:25:17
poker empire
December 20, 2005 00:39:22
Nice tool, thanx!
March 31, 2006 17:24:18
Found b4 ....but
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