I don't want to do anything the kinect is made to do. Like move or talk. Even if it actually would work as designed, I don't want to do that shit.
Ah, nevermind then. I misunderstood.
I get most of my gaming fix with my PC, and I only have used the 360 in a party setting (as I do not own one). Drunken Fruit Ninja (or any other Kinect game combined with alcohol, really) is a party staple and very fun (for me).
Xbox One not backwards compatible. But external storage is acceptable for Xbox One.
As for the backwards compatibility thing, I think that's a case of being spoiled with the Wii U, PS1->PS2 and the occasional XBox->Xbox360 game. I can't think of any other game consoles that had backwards compatibility (discounting the famous Sony, "Sure, the PS3 will be backwards compat... I mean whoops, no). All the ones I grew up with, NES, SNES, N64, Gamecube, Genesis, SegaCD, Saturn, Dreamcast... no way was anything going to be backwards compatible. That's why you bought PC games.
It would be interesting to do some kind of study and see how much business one would lose/gain by not making their console backwards compatible. I have a hunch that the people who need to always have the latest and greatest (or kids who have influence over their parents) would outweigh customers that would feel spurned by a no-backwards compatibility rule and not buy the new system.