I think that a standard button would fly in the face of the design of the whole thing. However it does bring up a valid point and I will move each of them onto the higher ups to consider. Thank you for your input!
I guess my biggest issue/point here is that the big blue Stardock image in the top left corner of the application window looks (and is appropriately placed, according to all of the GUI design guidelines I've ever read) like a program ICON, and/or IMAGE...
not a clickable BUTTON. So, if I, as the user, do not recognize a UI element as a button which I am supposed to and/or expected to press, then I will never find such button and its
hidden functionality. Users have come to expect well-written/well-designed applications to look and feel and operate following certain standard guidelines/rules; and when somebody changes that design, to the user it feels like the program is broken, or the designer is hiding things. If you must change the design of something, do not change it so radically in one fell swoop... you will confuse and alienate too many users. Either make the button look like a button, and move it to where a user would expect a button to be; or add standard pull-down menus, etc., which users ALSO expect them to be.